Grand Company

The Grand Company is the ruling government of the Chaos March. It is a guild of adventurer's who formed the town of Praetorium.

The Guild Hall is a prefabricated wooden structure, several hundred feet long and two dozen feet wide. The first floor has a large open main floor area to which visitors and guests are restricted. Along the sides of this atrium are offices for:

Weapon and Armor repair

A basic Collegiatorum - currently selling spell components and herbs

A General Store selling basic adventurer supplies for travel

A barracks for adventurer's between adventures and twenty private rooms for those who wish to be afforded the highest courtesy

Office space is available for future expansions like Magic Shop, Blacksmith, and others

The second floor is a wood planked tankard hall. Long tables lined with comfortable fur benches mark a spirit of union and companionship. The walls are currently empty, but have holders for trophy's of battle standards, artifacts, and other marks of high adventure. A series of bartenders and servants keep drinks and food flowing at a regular rate. While the Hall is plainly decorated now, it is expected to grow with the nation.

General Krusk Bloodjaw

Spymaster Lord Tythus

Magister Tsarra Inahice

Ruler Baronet August Coldridge

High Priest High Acolyte Honey Starnight

Treasurer Drake Parsic

Councilor Josem Barret

Grand Diplomat Dame Callish Letholorien

Warden Order

Royal Enforcer Marrick Getalli

Marshal Imzel Naïlo