Midashold

Built in the ruins of Llonvire, this proud bastion of Dwarfkind is a proto-Mountainhome. Currently it finds itself deeply indebted to aid from Harndurahl.

Able to claim Dig#771 among its assets, and with a claim on Freehold, the Midasian people control a large amount of land. The capital itself has a secure undermountain port, essentially unraidable with rock traps, chains, and other ingenuous nasty surprises waiting. Midashold and the Colonies reflect the political status of their proxy war - the Cold War between Hardurahl and the Clockwork Empire continues here. A recent aggression expansion by the Empire into Freehold has brought both sides to the brink of war.

Beyond its issues being dominated politically and drawn into a foreign war, the Midasians are a hardy folk. Many are miners or of a supporting industry. Banking and foreign trading allow for brisk markets and seamanship, and food is acquired in bulk freighters from the Republic. A scientific effort to reverse engineer the Colonial technology is underway and advances are expected soon.

They live their lives by an extremely complex set of guidelines called the Codex, within which the Book of Grudges is set out. The Grudgemaster records those who slight or insult Midashold, and works with the Council of Clans to carry out revenge efforts.

Naming conventions are quite complicated. Very formal Midasian clans name their scions by

(Given at birth)-(Earned at majority)-(Family)-(Clan)-(Kingdom)